bullet-trails
In this tutorial you will learn how to create trails on bullets using a TrailRenderer that can be configured on a bullet-prefab level (by llamacademy)
ai-series-part-8
Full project of the end state of the AI Series Part 8 video where we dive deeper into bullet mechanics by adding homing bullets and noise to the path they take (by llamacademy)
bullet-trails | ai-series-part-8 | |
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1 | 2 | |
4 | 3 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | about 3 years ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bullet-trails
Posts with mentions or reviews of bullet-trails.
We have used some of these posts to build our list of alternatives
and similar projects.
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How to Implement Bullet Trails With TrailRenderer Configurable via ScriptableObjects | Full Tutorial in Comments
As always, full project code is available on GitHub!
ai-series-part-8
Posts with mentions or reviews of ai-series-part-8.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Created a satisfying new ability for my wobbly physics based action RPG
As I said, its convoluted and there are easier ways, such as this tutorial I Just found: https://github.com/llamacademy/ai-series-part-8/blob/main/Assets/Scripts/HomingBullet.cs
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This week's tutorial adds homing bullets to the ranged AI, including random noise and a position curve. See full tutorial in comments
As always, full project code is available on GitHub
What are some alternatives?
When comparing bullet-trails and ai-series-part-8 you can also consider the following projects:
ai-series-part-29 - Learn how to make NavMeshAgents find valid cover spots from another target object.
ai-series-part-3 - Full project of the end state of the AI Series Part 3 video where we add basic animations to our NavMeshAgents