inkbox
GLSL-PathTracer
inkbox | GLSL-PathTracer | |
---|---|---|
4 | 1 | |
28 | 1,745 | |
- | - | |
0.0 | 3.1 | |
almost 3 years ago | 3 months ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inkbox
-
Fluid Simulation and Rendering in OpenGL - Help
The chapter “fast fluid simulation” in gpu gems is what I used to implement this. It’s the probably one of the more physically accurate simulations.
-
inkbox - 2D fluid simulation using shaders
Source code here
-
Euler fluid simulation i created with C++ and SFML
Cool stuff! I like how the simulation has vorticity characteristics despite not having coded that explicitly. I worked on a project recently as well to do fluid simulation, except using GPU for compute, it’s really fun. https://github.com/bassicali/inkbox
-
2D fluid simulation on the GPU, source and details in comments [OC]
Source: https://github.com/bassicali/inkbox
GLSL-PathTracer
-
I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
maybe it's better to start by studying see some good examples such as glsl-path-tracer
What are some alternatives?
euler-fluid-cpp - Euler fluid simulated with CPP and SFML
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
Open3D - Open3D: A Modern Library for 3D Data Processing
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Halide - a language for fast, portable data-parallel computation
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
C-Path-Tracer - Path Tracer written in C. Made mostly for fun.
framework_shadow_map
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA