angle VS SFML

Compare angle vs SFML and see what are their differences.

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)
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angle SFML
20 122
3,246 9,611
1.3% 0.8%
9.6 9.5
6 days ago 6 days ago
C++ C++
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

SFML

Posts with mentions or reviews of SFML. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

What are some alternatives?

When comparing angle and SFML you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

raylib - A simple and easy-to-use library to enjoy videogames programming

ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices

SDL - DEPRECATED: Official development moved to GitHub

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

wgpu-native - Native WebGPU implementation based on wgpu-core

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

GStreamer - GStreamer open-source multimedia framework