angle VS ar_flutter_plugin

Compare angle vs ar_flutter_plugin and see what are their differences.

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)

ar_flutter_plugin

Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices (by CariusLars)
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angle ar_flutter_plugin
20 1
3,237 312
2.1% -
9.6 0.0
4 days ago 2 months ago
C++ Dart
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

ar_flutter_plugin

Posts with mentions or reviews of ar_flutter_plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-15.

What are some alternatives?

When comparing angle and ar_flutter_plugin you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

flutter_web_gl - WebGL Texture plugin for Flutter

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

wgpu-native - Native WebGPU implementation based on wgpu-core

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

engine - The Flutter engine

MGL - OpenGL 4.6 on Metal

LateLatching - Comparing passing mouse coords to shader by late latching vs. by glUniform

wgpu - Cross-platform, safe, pure-rust graphics api.