angle VS swiftshader

Compare angle vs swiftshader and see what are their differences.

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)

swiftshader

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics. (by google)
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angle swiftshader
20 11
3,196 2,000
1.9% 1.6%
9.3 0.0
4 days ago 14 days ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

swiftshader

Posts with mentions or reviews of swiftshader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-25.

What are some alternatives?

When comparing angle and swiftshader you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

wgpu-native - Native WebGPU implementation based on wgpu-core

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

engine - The Flutter engine

flutter_web_gl - WebGL Texture plugin for Flutter

MGL - OpenGL 4.6 on Metal

LateLatching - Comparing passing mouse coords to shader by late latching vs. by glUniform

steam-audio - Steam Audio

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond