angle VS flutter_web_gl

Compare angle vs flutter_web_gl and see what are their differences.

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)

flutter_web_gl

WebGL Texture plugin for Flutter (by FlutterGL)
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angle flutter_web_gl
20 1
3,237 109
2.1% 0.9%
9.6 0.0
6 days ago over 2 years ago
C++ C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

flutter_web_gl

Posts with mentions or reviews of flutter_web_gl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-15.

What are some alternatives?

When comparing angle and flutter_web_gl you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

wgpu-native - Native WebGPU implementation based on wgpu-core

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

engine - The Flutter engine

MGL - OpenGL 4.6 on Metal

LateLatching - Comparing passing mouse coords to shader by late latching vs. by glUniform

wgpu - Cross-platform, safe, pure-rust graphics api.