WickedEngine
3D engine with modern graphics (by turanszkij)
Fyrox
3D and 2D game engine written in Rust (by FyroxEngine)
WickedEngine | Fyrox | |
---|---|---|
10 | 65 | |
6,357 | 8,364 | |
1.0% | 1.1% | |
9.8 | 9.9 | |
about 5 hours ago | 3 days ago | |
C | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WickedEngine
Posts with mentions or reviews of WickedEngine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-19.
- Wicked Engine replaced Bullet with Jolt physics, immediate performance gains
- List of Unity alternatives
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Defold: Open-source Lua game engine with console support
What about Wicked Engine?
- https://github.com/turanszkij/WickedEngine
- WickedEngine: 3D Engine with Modern Graphics
- Serious question.. Can I use some existing engine and modify it to build my own-ish solution?
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Real-time Rendering engines with a C++ API?
Wicked Engine
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SDL vs Unreal
Code base really small because it develop by solo developer with help from some volunteer contibutors. Support DirectX12 and Vulkan. There is editor for edit and save scene file but it's not finish yet so you have to mostly add features that you want by yourself beside rendering part. https://github.com/turanszkij/WickedEngine
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If you DON'T use UE/Unity what is your workflow
I just ran across the Wicked Engine yesterday. It's C++, cross-platform, MIT licensed and works with both DX12 and Vulkan. I had missed it in numerous searches I had done previously, so raising it here as it seems to be easy to miss.
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A Rant on Developers
I'm not speaking out of my ass, either, I have very actively followed low-level development being done towards open-source engines such as Diligent and Wicked. I personally am a contributor to the latter engine, as well. It is baffling to me that independent developers don't support this platform.
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Engines used in the most popular Steam games of 2020
If you want to make your own engine but you need modern advance graphic features out of box. I think Wicked Engine is a good choice. https://github.com/turanszkij/WickedEngine
Fyrox
Posts with mentions or reviews of Fyrox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2025-04-28.
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Migrating Away from Rust
Sorry but this engine had(s) problems rendenring a rectangle with alpha channel 3 months ago (I'm assuming it was fixed).
Is it normal for Rust ecosystem to use software of this level of maturity?
https://github.com/FyroxEngine/Fyrox/discussions/725
- Fyrox Game Engine – a Rust game engine with a real editor and scripting system
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
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Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
- Fyrox - A feature-rich game engine built in Rust.
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“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
- Fyrox Game Engine 0.31 is Out with Major Improvements in its Editor
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Help me find my game engine!
Fyrox might be an option, but for what you're looking (simple game logic, low performance concerns, desire for complete editor) for I'd probably choose Godot over it.
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What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
What are some alternatives?
When comparing WickedEngine and Fyrox you can also consider the following projects:
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
bevy - A refreshingly simple data-driven game engine built in Rust
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
Godot - Godot Engine – Multi-platform 2D and 3D game engine
FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
nannou - A Creative Coding Framework for Rust.