Whirlpool
Whirlpool formation using Shader Graph. (by limkarlkenji)
clay
A clay shader made in Unity 3D's ShaderGraph. (by joebinns)
Whirlpool | clay | |
---|---|---|
1 | 2 | |
1 | 19 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 1 year ago | |
C# | C# | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Whirlpool
Posts with mentions or reviews of Whirlpool.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Whirlpool formation
Thanks! It's all done in shader graph. Here's the repo if you're interested.
clay
Posts with mentions or reviews of clay.
We have used some of these posts to build our list of alternatives
and similar projects.
- A Wild Magic Mushroom! Open Source Clay ShaderGraph now available
-
A wild Magic Mushroom! (shading and particle system completed in Unity)
For anyone interested in checking out the clay shader (in Unity), it's open source [here](https://github.com/joebinns/clay)!
What are some alternatives?
When comparing Whirlpool and clay you can also consider the following projects:
2D-Water-Reflection - Unity 2D water reflection asset.
unity-support-textures-generators - Noise generation plugin for Unity
StableFluids - A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications
URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity
unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊