Whirlpool VS URP-PSX

Compare Whirlpool vs URP-PSX and see what are their differences.

Whirlpool

Whirlpool formation using Shader Graph. (by limkarlkenji)

URP-PSX

PSX retro graphics plugin for URP with Shadergraph in Unity (by Kodrin)
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Whirlpool URP-PSX
1 6
1 600
- -
0.0 0.0
almost 3 years ago about 2 years ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Whirlpool

Posts with mentions or reviews of Whirlpool. We have used some of these posts to build our list of alternatives and similar projects.

URP-PSX

Posts with mentions or reviews of URP-PSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-28.

What are some alternatives?

When comparing Whirlpool and URP-PSX you can also consider the following projects:

2D-Water-Reflection - Unity 2D water reflection asset.

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

StableFluids - A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

psx_retroshader - Shader that "emulates" the rendering style of ps1

com.hauntedpsx.render-pipelines.psx - A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.

ReDeferredLightsFeature_URP - Deferred lights feature for the URP pipeline in the Unity Game Engine

PostProcessingURP - A collection of post processing effects for unity URP

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!