VPhysics-Jolt
Volt (VPhysics Jolt) is a replacement physics module for the Source Engine. (by Joshua-Ashton)
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. (by jrouwe)
VPhysics-Jolt | JoltPhysics | |
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6 | 26 | |
1,202 | 5,627 | |
- | - | |
5.4 | 9.6 | |
3 months ago | 1 day ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VPhysics-Jolt
Posts with mentions or reviews of VPhysics-Jolt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-24.
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After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
Indeed! That would be Volt.
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That new physics engine for Garry's mod is quite sick
its basicly a mod you can download it on github and yeah its called Jolt heres the link for it
- we do a little shenanigans
JoltPhysics
Posts with mentions or reviews of JoltPhysics.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-08.
- Simulation Islands
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Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
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Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
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Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
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X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
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Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
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Godot for AA/AAA game development – What's missing?
Would you rather they use Jolt Physics? https://github.com/jrouwe/JoltPhysics S&box is thinking of using this engine instead of Source 2's Rubicon. As they say, maybe someone could / would hook up Jolt as a GDExtension.
- Where and how can I learn to make simulation programs? I like to be a simulation developer!
What are some alternatives?
When comparing VPhysics-Jolt and JoltPhysics you can also consider the following projects:
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
PhysX - NVIDIA PhysX SDK
tinyphysicsengine
robo-blast - A fork of GDQuest's RoboBlast, with some tweaks and fixes for Godot Jolt
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
small3dlib
rapier - 2D and 3D physics engines focused on performance.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
VPhysics-Jolt vs Bullet
JoltPhysics vs BEPUphysics
VPhysics-Jolt vs PhysX
JoltPhysics vs tinyphysicsengine
VPhysics-Jolt vs robo-blast
JoltPhysics vs Bullet
VPhysics-Jolt vs godot-jolt
JoltPhysics vs godot-jolt
JoltPhysics vs small3dlib
JoltPhysics vs rapier
JoltPhysics vs PhysX
JoltPhysics vs Godot