UnityVoxelMeshGPU
URP_ShaderGraphCustomLighting
UnityVoxelMeshGPU | URP_ShaderGraphCustomLighting | |
---|---|---|
2 | 3 | |
32 | 488 | |
- | - | |
4.5 | 3.1 | |
about 1 year ago | about 1 year ago | |
HLSL | HLSL | |
Apache License 2.0 | MIT License |
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UnityVoxelMeshGPU
URP_ShaderGraphCustomLighting
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It’s real
what book? I just found a git repo for lighting functions and these are so hard to find via google I sometimes feel like how come google find the correct r34 but not "urp shader light functions"
- Passing custom light data to shaders
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How do I get the Shadow strength in shader graph?
Example here: https://github.com/Cyanilux/URP_ShaderGraphCustomLighting
What are some alternatives?
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
NoiseShader - Noise shader library for Unity
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment