Turtleizer_CPP VS tinyrenderer

Compare Turtleizer_CPP vs tinyrenderer and see what are their differences.

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Turtleizer_CPP tinyrenderer
1 61
7 19,389
- -
0.0 0.0
over 1 year ago 6 months ago
C++ C++
GNU Lesser General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Turtleizer_CPP

Posts with mentions or reviews of Turtleizer_CPP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-06.
  • Looking drawing library similar to the python turtle library but for C++
    2 projects | /r/cpp | 6 Dec 2021
    I already found this library for C++ but you need visual studio to build it. Unfortunately i do not really have the time to make this also usable on linux and OSX. Does anyone know of similar libraries? I would also be fine with just a svg lib, which allows to draw basic shapes (simple API is important).

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing Turtleizer_CPP and tinyrenderer you can also consider the following projects:

libSDL2pp - C++ bindings/wrapper for SDL2

sokol - minimal cross-platform standalone C headers

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

raylib - A simple and easy-to-use library to enjoy videogames programming

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Crafting Interpreters - Repository for the book "Crafting Interpreters"

tiny-renderer - A tiny sotfware 3D renderer in 100 lines of Python

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com