Turks-Crawling-Dungeon VS SatiRogue

Compare Turks-Crawling-Dungeon vs SatiRogue and see what are their differences.

SatiRogue

A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs (by lewiji)
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Turks-Crawling-Dungeon SatiRogue
1 3
7 22
- -
1.8 10.0
almost 2 years ago over 1 year ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Turks-Crawling-Dungeon

Posts with mentions or reviews of Turks-Crawling-Dungeon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-14.

SatiRogue

Posts with mentions or reviews of SatiRogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

What are some alternatives?

When comparing Turks-Crawling-Dungeon and SatiRogue you can also consider the following projects:

godot-3d-mannequin - An Open Source 3d character and character controller for the Godot game engine

AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.

ASCII-axe - ASCII roguelike for Linux, Windows & OSX

rpg-characters - RPG Character Generator. Written in C#.

divinity_soul - 2D Tactical RPG inspired by Fire Emblem

godot-ink - Ink integration for Godot Engine.

Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.

client-godot - A long term progressive resource management text based MMORPG being developed in Godot.

LilRogue - a rougelike game

RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.