Nexus
NazaraEngine
Nexus | NazaraEngine | |
---|---|---|
3 | 1 | |
56 | 681 | |
- | 4.4% | |
8.7 | 9.7 | |
30 days ago | 7 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Nexus
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Simple Vulkan Engine Updates
Take a look at my implementation for changing transforms , https://github.com/TheSpectreZ/Nexus I haven't added default scenes for the sandbox project yet but you could build a simple scene by creating entity from scene heirarchy and adding mesh component to it.
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Has anyone used Jolt physics engine?
I recently started it's integration in my own engine. It's still very basic - Just some physics collider and simple rigid body right now. Take a look if you like https://github.com/TheSpectreZ/Nexus
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My Vulkan Game Engine Implementation
Here's something I worked since quite some time. https://github.com/TheSpectreZ/Nexus/tree/master
NazaraEngine
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Finally managed to make my own shading language working! (need some opinion about the lang)
And here's the C++ code, which is the same for both OpenGL and Vulkan, please note this is a low-level rendering test and I'm trying to make it much easier to use.
What are some alternatives?
BuffkinzEngine - Creating a 3D game engine for a physics a lighting playground. Will eventually add some shaders for computer vision algorithms (maybe)
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
captal-engine - A C++20 2D oriented game engine
magnum-examples - Examples for the Magnum C++11 graphics engine
JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
harfang3d - HARFANG 3D source code public repository
annileen - a toy 3d game engine with voxel support
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
TML - 🎮 Simple 2D graphics library for C++
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
NeoELF - 3D game engine based on BlendELF