SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer (by fabriziospadaro)
Latios-Framework
A Unity DOTS framework for my personal projects (by Dreaming381)
SpriteSheetRenderer | Latios-Framework | |
---|---|---|
1 | 1 | |
371 | 794 | |
- | - | |
0.0 | 7.0 | |
over 1 year ago | 11 days ago | |
ShaderLab | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SpriteSheetRenderer
Posts with mentions or reviews of SpriteSheetRenderer.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Unity DOTS based voxel fire
While I do not know exactly what experiments you performed.. From a lot of research and experience, I can say with certainty that they are the fastest method unity has to rendering the same mesh a lot of times on screen. For example, the approach used here: https://github.com/fabriziospadaro/SpriteSheetRenderer
Latios-Framework
Posts with mentions or reviews of Latios-Framework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-02.
What are some alternatives?
When comparing SpriteSheetRenderer and Latios-Framework you can also consider the following projects:
ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.
dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size
UnitySmoothPixelFiltering - A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Megacity-Sample - Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
dmotion - DMotion - A high level Animation Framework for Unity DOTS
Unity-ANR-Watchdog - This package will allow you to reduce the number of ANRs of your application.