Latios-Framework VS ecs-messages

Compare Latios-Framework vs ecs-messages and see what are their differences.

ecs-messages

Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS. (by CortexDeveloper)
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Latios-Framework ecs-messages
1 1
801 18
- -
7.0 6.9
18 days ago 8 months ago
C# ShaderLab
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Latios-Framework

Posts with mentions or reviews of Latios-Framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

ecs-messages

Posts with mentions or reviews of ecs-messages. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

What are some alternatives?

When comparing Latios-Framework and ecs-messages you can also consider the following projects:

dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

Megacity-Sample - Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

dmotion - DMotion - A high level Animation Framework for Unity DOTS

SpriteSheetRenderer - Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

Unity-ANR-Watchdog - This package will allow you to reduce the number of ANRs of your application.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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