Cinder VS Vision

Compare Cinder vs Vision and see what are their differences.

Vision

A modern cross-platform Vulkan based path tracing and 3d modeling application (by Illuminai)
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Cinder Vision
1 1
6 0
- -
0.0 0.0
about 2 years ago almost 3 years ago
C++ C++
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cinder

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

Vision

Posts with mentions or reviews of Vision. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.

What are some alternatives?

When comparing Cinder and Vision you can also consider the following projects:

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

PBR-renderer - physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

SFML - Simple and Fast Multimedia Library

Lift - Vulkan Path Tracer with Optix Denoiser integration

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++

RenderBender - A third party program to change Minecraft RTX's internal settings externally, directly in-memory, at runtime.

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

svo-raytracer - Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.