Cinder
Cross-platform, modular, extendable ray-tracer. (by SparkyPotato)
sightpy-weekend-raytracer
This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description (by rafael-fuente)
Cinder | sightpy-weekend-raytracer | |
---|---|---|
1 | 2 | |
6 | 14 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 2 years ago | |
C++ | C++ | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cinder
Posts with mentions or reviews of Cinder.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-11.
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I finally made a completed app in c++
If you wanna, you could also check out some of my code: https://github.com/SparkyPotato/Cinder and some other stuff in the same account.
sightpy-weekend-raytracer
Posts with mentions or reviews of sightpy-weekend-raytracer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-24.
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Raytracing simulation that shows the focusing effect of an image as the ratio of the focal length and diameter of the entrance camera pupil increases.
Source code of the project.
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[OC] Optical simulation showing the formation of an image as the ratio of the focal length and diameter of the camera entrance pupil raises. When the focal ratio is high, we have a pinhole camera, but as it decreases, only the images located at the image plane remain clear.
This simulation was made with a Monte Carlo raytracer I coded and the source code can be found here.
What are some alternatives?
When comparing Cinder and sightpy-weekend-raytracer you can also consider the following projects:
SFML - Simple and Fast Multimedia Library
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.
RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL
tinyraytracer - A brief computer graphics / rendering course
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
svo-raytracer - Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
Cinder vs SFML
sightpy-weekend-raytracer vs Python-Raytracer
Cinder vs RayTracing
sightpy-weekend-raytracer vs tinyraytracer
Cinder vs ApolloRaytracer
sightpy-weekend-raytracer vs path-tracer
Cinder vs GLSL-PathTracer
sightpy-weekend-raytracer vs ApolloRaytracer
Cinder vs svo-raytracer
sightpy-weekend-raytracer vs GPU-Raytracer
Cinder vs CLUSEK-RT
sightpy-weekend-raytracer vs GLSL-PathTracer