SoftGLRender
tinyraytracer_rs
SoftGLRender | tinyraytracer_rs | |
---|---|---|
1 | 1 | |
927 | 3 | |
- | - | |
5.7 | 4.3 | |
4 months ago | 12 months ago | |
C++ | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SoftGLRender
-
Can my learning plan be improved?
This is a really good example of a software rasteriser which is a good project to try https://github.com/keith2018/SoftGLRender
tinyraytracer_rs
-
Detect circle and line intersection?
I did something similar not long ago building a ray tracer. Check the ray_intersect function here. It's the intersection with a sphere. Should be the same but in 2D for a circle.
What are some alternatives?
renderer - Software Renderer for Final Fantasy Tactics Maps
tinykaboom - A brief computer graphics / rendering course
rusterizer - Bare-bones software renderer written in Rust
CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.
TheRaytracerChallenge - A web raytracer based on the book "The Ray Tracer Challenge"
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
RayTracer - A ray tracing program
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
tinyraytracer - A brief computer graphics / rendering course
osre - An open source render engine
euc - A software rendering crate that lets you write shaders with Rust