SoftGLRender VS tinyraytracer

Compare SoftGLRender vs tinyraytracer and see what are their differences.

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SoftGLRender tinyraytracer
1 9
927 4,893
- -
5.7 0.0
4 months ago 10 months ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SoftGLRender

Posts with mentions or reviews of SoftGLRender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-11.

tinyraytracer

Posts with mentions or reviews of tinyraytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

What are some alternatives?

When comparing SoftGLRender and tinyraytracer you can also consider the following projects:

tinyraytracer_rs - tinyraytracer implementation using Rust

Open3D - Open3D: A Modern Library for 3D Data Processing

renderer - Software Renderer for Final Fantasy Tactics Maps

PortableGL - An implementation of OpenGL 3.x-ish in clean C

rusterizer - Bare-bones software renderer written in Rust

vello - An experimental GPU compute-centric 2D renderer.

CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.

sdl2-demo - sdl2 platformer game blank repository

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++