Simple-OpenVR-Driver-Tutorial
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Simple-OpenVR-Driver-Tutorial | polymer | |
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2 | 1 | |
206 | 300 | |
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0.0 | 5.2 | |
almost 2 years ago | about 2 months ago | |
C++ | C++ | |
- | BSD 3-clause "New" or "Revised" License |
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Simple-OpenVR-Driver-Tutorial
- what would be the best way to emulate VR device through software?
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Getting Started Creating SteamVR Hardware
For the driver side, i find this example repo to be the best starting point: https://github.com/terminal29/Simple-OpenVR-Driver-Tutorial
polymer
What are some alternatives?
vive-diy-position-sensor - Code & schematics for position tracking sensor using HTC Vive's Lighthouse system and a Teensy board.
OpenKneeboard - An open source Kneeboard
ALVR - Stream VR games from your PC to your headset via Wi-Fi
MxEngine - C++ open source 3D game engine
ALVR - ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
ALVR - Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR]
Relativty - An open source VR headset with SteamVR supports for $200
vridge-api - VRidge API is a way to read and write all head and motion controller tracking data used by VRidge.
OpenXR-SDK - Generated headers and sources for OpenXR loader.
KinectToVR - KinectToVR EX (Official)
Cluster - Clustered shading implementation with bgfx