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Top 16 C++ Steamvr Projects
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I have been using C++ for a while but never really touched on using a full on SDK and now I want to use this SDK from Valve but my issue is that it isn't clear to me how to use it. What I mean by this is that it comes with a lot of subdirectories and extra stuff but how can I make a hello world program and able to call functions from the header file included in this SDK? I have used .h files before so I understand how the linker and all that works but with such a robust SDK I am not getting how this works on VSCode or maybe that I shouldn't even be using VSCode?
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If you want to try something practically free with not too bad tracking quality you can check out april tag: https://github.com/ju1ce/April-Tag-VR-FullBody-Tracker
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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PhoneVR
Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.
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Awesome work! If you figured out collision, could it be possibly to implement Lucid VR Gloves/Open gloves so as to have actual force feedback and feel when touching something or holding a weapon? See here: https://github.com/LucidVR/opengloves-driver . This would be immersion on the next level
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Half-Life-Alyx-novr
SteamVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
Project mention: Praydog's UEVR Mod - Community Q&A scheduled for May 4, 2023 (5:30 EST/2:30 PST) | /r/virtualreality | 2023-05-04It was a little while back, but try following the guide here to getting the SteamVR emulator working. https://github.com/r57zone/Half-Life-Alyx-novr
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VirtualMotionTracker
Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
Usually if that little engines detect it it's a false positive. VMT is also open source: https://github.com/gpsnmeajp/VirtualMotionTracker. I've used it before a couple of years ago and it was completely fine
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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driver_leap
Self-sustainable fork of SteamVR driver for Leap Motion controller with updated vendor libraries
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Project mention: Spent 3 years making an overhaul to fix Fallout VR and make it a proper VR game. Tutorial in the comments | /r/virtualreality | 2023-04-26
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Earlier Hitman games using VorpX? Not ideal but can for sure work. or https://github.com/fholger/thedarkmodvr
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Project mention: Vive Cosmos: Anyone able to provide a wireshark sniff of USB traffic during startup? | /r/Vive | 2023-06-26
I don't have a Cosmos, but i've been following this discussion on Github where some folks are trying to figure out the sequence required to turn on the display. They've already gotten the Pro2 working, but the Cosmos is still unsupported.
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Try the discord server, they're very helpful
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On AMD cards it can even be used for PCVR with AMD Relive and you can combine it with a Razer Hydra and make a proper PC VR headset. There is also iVRy and VRidge which should work on Nvidia, but I never tested them much.
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Barebone
OpenVR controller driver (emulating Vive controllers input with Xinput gamepad and position that tracks HMD view)
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SaaSHub
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C++ Steamvr related posts
- Vmt a virus?
- VR Gaming on Linux is hard ( for me )
- AMD Graphics Driver related issue with VR
- Quest New User Megathread
- PLANCK Update - Ragdoll alignment improvements and more
- Pico 4...
- fullbody vr advice?
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A note from our sponsor - SaaSHub
www.saashub.com | 18 Apr 2024
Index
What are some of the best open-source Steamvr projects in C++? This list will help you:
Project | Stars | |
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1 | openvr | 5,950 |
2 | April-Tag-VR-FullBody-Tracker | 1,063 |
3 | PhoneVR | 472 |
4 | opengloves-driver | 457 |
5 | Half-Life-Alyx-novr | 403 |
6 | VirtualMotionTracker | 301 |
7 | Simple-OpenVR-Driver-Tutorial | 206 |
8 | driver_leap | 112 |
9 | OpenVR-WalkInPlace | 108 |
10 | thedarkmodvr | 64 |
11 | VivePro2-Linux-Driver | 62 |
12 | driver_kinectV1 | 32 |
13 | OpenVR-ArduinoHMD | 24 |
14 | augmented-hip | 23 |
15 | Razer-Hydra-SteamVR-driver | 9 |
16 | Barebone | 7 |