RigelEngine
REminiCRT
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RigelEngine | REminiCRT | |
---|---|---|
8 | 2 | |
878 | 2 | |
- | - | |
5.8 | 0.0 | |
14 days ago | almost 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RigelEngine
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Lessons from Open-Source Game Projects
Rigel Engine - Duke Nukem 2 clone. C++, C, OpenGL, SDL2
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Commander Keen: Can we get some love?
Duke Nukem 2 has a source port called Rigel Engine: https://github.com/lethal-guitar/RigelEngine/tags
- How to get rid of "Let's Rock!" voice in AdvanceMAME?
- What's your favorite DOS platformer game?
- Duke Nukem's Awkward Platforming Origins | That Trav Guy
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I got this for 50 cents
i recomended this spurceport https://github.com/lethal-guitar/RigelEngine i let you run the game in fullscreen an other god things
- Re-implementing an old DOS game in C++ 17
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RuneScape, Duke Nukem II and Half-Life: Before's native Linux ports added to Luxtorpeda for Steam
u/d10sfan has added Linux version of RuneScape; Rigel Engine re-implementation for Duke Nukem II; Xash3D FWGS and Spirit of Half Life mod for Half-Life: Before to Luxtorpeda repos. Thanks to that, native Linux ports of those games can be played as Steam games.
REminiCRT
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What are your thoughts on the game Flashback? I think it's a great game but I don't hear it talked about much
I stil play it today sometimes, using this: https://github.com/bni/REminiCRT
- Flashback with CRT emulation shader
What are some alternatives?
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)
spelunky-psp - Spelunky remake for Sony PSP.
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
DIYDoom - An attempt to understand how DOOM engine works
packages - Package build scripts and support for luxtorpeda client
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
engge - Open source remake of Thimbleweed Park's engine
Sourcehold - Open source re-implementation of Stronghold 1
Avara - Port of the original 1996 game from Ambrosia Software.
ultimatetapankaikki - Open source port of Ultimate Tapan Kaikki