Reshade-Unlocked VS LLGL

Compare Reshade-Unlocked vs LLGL and see what are their differences.

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal (by LukasBanana)
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Reshade-Unlocked LLGL
14 2
99 1,890
- -
0.0 9.6
over 1 year ago 11 days ago
C++ C++
BSD 3-clause "New" or "Revised" License 3-Clause BSD License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Reshade-Unlocked

Posts with mentions or reviews of Reshade-Unlocked. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-17.

LLGL

Posts with mentions or reviews of LLGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-05.

What are some alternatives?

When comparing Reshade-Unlocked and LLGL you can also consider the following projects:

reshade - A generic post-processing injector for games and video software.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

reshade-xhair - A customizable, fullscreen-compatible crosshair overlay for ReShade

Four - A 4d rendering library written in C++ with Modern OpenGL

reshade - A generic post-processing injector for games and video software.

ogre-next - aka ogre v2 - scene-oriented, flexible 3D C++ engine

OverlayDisabledReShade - Disable the ReShade Startup Message

renderdoc - RenderDoc is a stand-alone graphics debugging tool.