Reshade-Unlocked VS OverlayDisabledReShade

Compare Reshade-Unlocked vs OverlayDisabledReShade and see what are their differences.

OverlayDisabledReShade

Disable the ReShade Startup Message (by FaridZelli)
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Reshade-Unlocked OverlayDisabledReShade
14 2
99 16
- -
0.0 0.0
over 1 year ago over 1 year ago
C++
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Reshade-Unlocked

Posts with mentions or reviews of Reshade-Unlocked. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-17.

OverlayDisabledReShade

Posts with mentions or reviews of OverlayDisabledReShade. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Reshade-Unlocked and OverlayDisabledReShade you can also consider the following projects:

reshade - A generic post-processing injector for games and video software.

reshade-xhair - A customizable, fullscreen-compatible crosshair overlay for ReShade

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

prod80-ReShade-Repository - Effects created for ReShade

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

reshade-xhair - A heavily customizable, fullscreen-compatible crosshair overlay for ReShade

reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.

reshade - A generic post-processing injector for games and video software.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Highfleet-Modloader - Highfleet Modloader