LLGL VS dgVoodoo2

Compare LLGL vs dgVoodoo2 and see what are their differences.

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal (by LukasBanana)

dgVoodoo2

Glide/DirectX implementation on D3D11/12 (by dege-diosg)
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LLGL dgVoodoo2
2 23
1,881 228
- -
9.7 4.0
6 days ago over 2 years ago
C++ C++
3-Clause BSD License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LLGL

Posts with mentions or reviews of LLGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-05.

dgVoodoo2

Posts with mentions or reviews of dgVoodoo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

What are some alternatives?

When comparing LLGL and dgVoodoo2 you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

reshade - A generic post-processing injector for games and video software.

Reshade-Unlocked - A generic post-processing injector for games and video software.

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

Four - A 4d rendering library written in C++ with Modern OpenGL

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

ogre-next - aka ogre v2 - scene-oriented, flexible 3D C++ engine

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2