ROSIntegration
ALS-Community
ROSIntegration | ALS-Community | |
---|---|---|
4 | 16 | |
391 | 2,074 | |
0.8% | - | |
6.5 | 5.4 | |
7 days ago | about 2 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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ROSIntegration
- Unity VS Unreal which one you recommand for ROS (am a biginner for all three)
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ROSIntegration plugin
I've recently been working with ROSIntegration, does anyone have any examples of it's use? My publishers haven't been working as well as expected.
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Unreal to Ros
I've been trying to publish controller locations from an Oculus device to a Baxter running ROS Kinetic. While I found a decent plugin that seems to work on a basic level, the subscriber isn't reading it correctly. Is anyone familiar with ROSIntegration? Even just some examples of functional code using that plugin would be very helpful.
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Best Sim2Real Engine?
I would say this still depends on your use-case. Unity provides potentially high visual fidelity for image based learning etc. (like Unreal, for which there is this: https://github.com/code-iai/ROSIntegration ). The physics engine may be a bit simpler than in dedicated simulators to keep real-time > 60Hz up. (Unreal also uses PhysX)
ALS-Community
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Have you heard of Smartpoly? This dude teaches how to make games in UnrealEngine5, thought some apes would be interested in that in creating their own NFTGames for GameStop 🚀
ALS v4 Community Edition
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What are your favourite shortcuts when developing an indie game? (assets, plugins, tools, etc)?
It does have multiplayer support. Also, there is a C++ based variant which I prefer: https://github.com/dyanikoglu/ALS-Community
- What does the Advanced Locomotion System provide that the UE project doesn't?
- Does anyone have this issue with ALS 4.0 and a Physical object?
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Anyone know of any resources or tutorials for making a first person character from scratch and not just using the template manaquin?
The journey is 90% of the fun IMO lol, and no problem - one more tip, check out the advanced locomotion template (it's free) https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
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Animation advice
There is a C++ version of ALS I would recommend looking at: https://github.com/dyanikoglu/ALS-Community
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How do I achieve better 3D movement in Unreal Engine 4?
Also an open source ALS community made version (with multiplayer support) https://github.com/dyanikoglu/ALS-Community
- What is your best tip for UE that others might not know about?
- Jittering character movement when dealing with replication (please read the comment below)
- Where can I get ALSv4?
What are some alternatives?
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
UnrealROS - An Unreal Engine plugin that provides a ROS message publish/subscribe interface over TCP using the rosbridge protocol.
ALS-Refactored - Completely reworked and improved C++ version of Advanced Locomotion System V4.
RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
carla - Open-source simulator for autonomous driving research.
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
ros-sharp - ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5