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Top 18 C++ unreal-engine-plugin Projects
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ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
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AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
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ALSXT
Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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Game-Console-Dev-Guide
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
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MounteaDialogueSystem
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
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ElgKismetEditorWidget
This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
C++ unreal-engine-plugin discussion
C++ unreal-engine-plugin related posts
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Free open-source dialogue plugin
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How do you guys do level loading/loading screens?
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The Next Generation in Graphics, Part 1: Three Dimensions in Software
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CS:GO like surf in Unreal 5 games?
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Giving back to Unreal Community. Do you hate setting up loading screens? Do you want it to be as customizable as your technical art skills allow you to? Look no further and enjoy this free and super easy to set up plugin. Github link in comments.
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Runtime Component Dependency Validation
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How can I make this simple dialogue blueprint repeatable?
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A note from our sponsor - CodeRabbit
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Index
What are some of the best open-source unreal-engine-plugin projects in C++? This list will help you:
Project | Stars | |
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1 | ALS-Community | 2,264 |
2 | RealtimeMeshComponent | 1,576 |
3 | jsbsim | 1,407 |
4 | PBCharacterMovement | 1,250 |
5 | AsyncLoadingScreen | 825 |
6 | DlgSystem | 449 |
7 | ALSXT | 263 |
8 | Game-Console-Dev-Guide | 245 |
9 | ue4-targetsystemplugin | 233 |
10 | MounteaDialogueSystem | 235 |
11 | Unreal_Engine_SerialCOM_Plugin | 222 |
12 | SteamBridge | 134 |
13 | Unreal-Systems-Architecture | 52 |
14 | ObjectPool | 42 |
15 | ElgKismetEditorWidget | 34 |
16 | ElgBlueprintLibrary | 9 |
17 | bugsnag-unreal | 7 |
18 | InstantDialoguePlugin | 4 |