Post-Processing-Scan VS Unity-ARFoundation-echo3D-demo-Portal

Compare Post-Processing-Scan vs Unity-ARFoundation-echo3D-demo-Portal and see what are their differences.

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)

Unity-ARFoundation-echo3D-demo-Portal

Simple portal demo with Unity, AR Foundation, and echo3D (by echo3Dco)
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Post-Processing-Scan Unity-ARFoundation-echo3D-demo-Portal
4 2
717 3
- -
3.9 0.0
11 months ago over 2 years ago
ShaderLab ShaderLab
The Unlicense GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

Unity-ARFoundation-echo3D-demo-Portal

Posts with mentions or reviews of Unity-ARFoundation-echo3D-demo-Portal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-01.

What are some alternatives?

When comparing Post-Processing-Scan and Unity-ARFoundation-echo3D-demo-Portal you can also consider the following projects:

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

Unity-ARFoundation-echo3D-example - Example Unity project with AR Foundation and echo3D Integrated

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

Portal-Demo - Portal demo with Unity, AR Foundation, and echoAR [Moved to: https://github.com/echoARxyz/Unity-ARFoundation-echoAR-demo-Portal]

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

Unity-ARFoundation-echo3D-demo-Board-Game - A checkers board game demo using Unity, AR Foundation, and echo3D.

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing