Post-Processing-Scan
Unity-ARFoundation-echo3D-demo-Portal
Our great sponsors
Post-Processing-Scan | Unity-ARFoundation-echo3D-demo-Portal | |
---|---|---|
4 | 2 | |
717 | 3 | |
- | - | |
3.9 | 0.0 | |
11 months ago | over 2 years ago | |
ShaderLab | ShaderLab | |
The Unlicense | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Post-Processing-Scan
-
I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️
This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.
- Getting points along the surface of terrain / sound wave over terrain
- Released an update to my FREE post-processing scan effect for URP (GitHub link inside).
-
Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise.
### GitHub Download: https://github.com/MirzaBeig/Post-Processing-Scan
Unity-ARFoundation-echo3D-demo-Portal
-
How to Create an AR Portal Application in 15 Minutes or Less [Tutorial]
Looking to create an AR portal to virtually visit other worlds in augmented reality (AR)? This AR portal application created with Unity, AR Foundation, and echoAR is a great place to start. The full demo can also be found on echoAR’s GitHub.
-
How to Build a Portal to Another World in AR in 15 Minutes or Less
Always wanted to create portal to other dimensions and locations but didn’t know how? Here’s a step-by-step guide to quickly create a simple AR portal with Unity, AR Foundation, and echoAR ! The full demo can also be found on echoAR’s GitHub.
What are some alternatives?
urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.
Unity-ARFoundation-echo3D-example - Example Unity project with AR Foundation and echo3D Integrated
unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
Portal-Demo - Portal demo with Unity, AR Foundation, and echoAR [Moved to: https://github.com/echoARxyz/Unity-ARFoundation-echoAR-demo-Portal]
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
Unity-ARFoundation-echo3D-demo-Board-Game - A checkers board game demo using Unity, AR Foundation, and echo3D.
GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing