Pcx VS TestbedHDRP

Compare Pcx vs TestbedHDRP and see what are their differences.

Pcx

Point cloud importer & renderer for Unity (by keijiro)

TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline) (by keijiro)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
Pcx TestbedHDRP
11 4
1,279 1,194
- -
0.0 0.0
over 1 year ago over 3 years ago
C# ShaderLab
The Unlicense The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Pcx

Posts with mentions or reviews of Pcx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

TestbedHDRP

Posts with mentions or reviews of TestbedHDRP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-26.

What are some alternatives?

When comparing Pcx and TestbedHDRP you can also consider the following projects:

BA_PointCloud - PointCloud-BachelorThesis

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

grass-bending - A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

StableFluids - A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

UnityFurShader - 🐈 Fur shader for Unity.

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

HSV-Color-Picker-Unity - HSV color picker for Unity UI

Kino - A collection of custom post processing effects for Unity

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.