Pcx VS StableFluids

Compare Pcx vs StableFluids and see what are their differences.

Pcx

Point cloud importer & renderer for Unity (by keijiro)

StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity. (by keijiro)
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Pcx StableFluids
11 2
1,279 999
- -
0.0 0.0
over 1 year ago 10 months ago
C# C#
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Pcx

Posts with mentions or reviews of Pcx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

StableFluids

Posts with mentions or reviews of StableFluids. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-06.

What are some alternatives?

When comparing Pcx and StableFluids you can also consider the following projects:

BA_PointCloud - PointCloud-BachelorThesis

Whirlpool - Whirlpool formation using Shader Graph.

grass-bending - A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

Kino - A collection of custom post processing effects for Unity

Easy-Creator-PLY-Files - Code to generate a PLY file based on a point cloud. dynamic and fast

NoiseShader - Noise shader library for Unity

Registry - Free and open source aerial data storage server for DroneDB.

GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D