Pcx VS grass-bending

Compare Pcx vs grass-bending and see what are their differences.

Pcx

Point cloud importer & renderer for Unity (by keijiro)

grass-bending

A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect (by elringus)
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Pcx grass-bending
11 1
1,279 536
- -
0.0 6.2
over 1 year ago 2 months ago
C# HLSL
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Pcx

Posts with mentions or reviews of Pcx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

grass-bending

Posts with mentions or reviews of grass-bending. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Pcx and grass-bending you can also consider the following projects:

BA_PointCloud - PointCloud-BachelorThesis

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

StableFluids - A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

unity-background-service - A simple project that shows how to create an Android service for Unity application working on background

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

UnityScreenShooter - Screenshot utility for Unity runtime & editor

Kino - A collection of custom post processing effects for Unity

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Easy-Creator-PLY-Files - Code to generate a PLY file based on a point cloud. dynamic and fast

NoiseShader - Noise shader library for Unity