Moonflow-Lensflare-System VS TAA_Unity_URP

Compare Moonflow-Lensflare-System vs TAA_Unity_URP and see what are their differences.

Moonflow-Lensflare-System

■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas (by Moonflow-Studio)

TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline (by sienaiwun)
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Moonflow-Lensflare-System TAA_Unity_URP
1 2
125 463
0.0% -
0.8 0.0
about 1 year ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Moonflow-Lensflare-System

Posts with mentions or reviews of Moonflow-Lensflare-System. We have used some of these posts to build our list of alternatives and similar projects.

TAA_Unity_URP

Posts with mentions or reviews of TAA_Unity_URP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Moonflow-Lensflare-System and TAA_Unity_URP you can also consider the following projects:

steamvr-undistort - SteamVR lens distortion adjustment utility for spherical lenses

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

khyron-realm-game - Unity game and client code for the Khyron Realm game

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

Card-Game-Simulator - Create, Share, and Play

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

NavMeshPlus - Unity NavMesh 2D Pathfinding

ReDeferredLightsFeature_URP - Deferred lights feature for the URP pipeline in the Unity Game Engine

TrueTrace-Unity-Pathtracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP