MonoGame.Extended
MonoGame
MonoGame.Extended | MonoGame | |
---|---|---|
6 | 95 | |
1,368 | 10,837 | |
0.1% | 0.9% | |
8.5 | 8.9 | |
about 22 hours ago | 1 day ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonoGame.Extended
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What other frameworks have you tried?
MG.Extended.Tiled serialization is just XML, if you know how to deserialize XML, you can just read in your maps using System.Xml
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Spritesheet Implementatoin
MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.
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How easy is Monogame for a beginner coming from game engines?
Monogame has a good number of libraries, ranging from utility and QOL stuff all the way up to something like Nez, a huge library completely reworks how Monogame works.
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How do i flip a sprite in monogame with this code?
Here are your draw methods for monogame extended sprite https://github.com/craftworkgames/MonoGame.Extended/blob/a3373ac26d90c9801b71b55679f1199fa4ec22a6/src/cs/MonoGame.Extended/Sprites/SpriteExtensions.cs
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any alternatives to processing or p5js for C#
It seems to have the ability to draw geometry (and much more -> https://github.com/craftworkgames/MonoGame.Extended/blob/develop/src/cs/MonoGame.Extended/Math/ShapeExtensions.cs
- New to monogame and I just make a new open source for sprite animation
MonoGame
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The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
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Not only Unity...
https://github.com/MonoGame/MonoGame /
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
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Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
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Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
What are some alternatives?
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Myra - UI Library for MonoGame, FNA and Stride
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
MonoGame.Extended-samples
Stride Game Engine - Stride Game Engine (formerly Xenko)
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
raylib - A simple and easy-to-use library to enjoy videogames programming
quake-console - Quake-style console for MonoGame
penumbra - 2D lighting with soft shadows for MonoGame
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.