MiniRT VS raylib

Compare MiniRT vs raylib and see what are their differences.

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MiniRT raylib
1 399
26 19,394
- -
0.0 9.8
over 2 years ago 2 days ago
C C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MiniRT

Posts with mentions or reviews of MiniRT. We have used some of these posts to build our list of alternatives and similar projects.
  • Help with surface normals
    1 project | /r/raytracing | 24 Dec 2021
    I have written it out myself using two small functions in less than 30 lines. Code may seem a bit messy due to lack of operators, it was for a C school project.. 😅

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing MiniRT and raylib you can also consider the following projects:

MinecraftC - A Raytraced Minecraft Classic 0.0.30a port to C

SFML - Simple and Fast Multimedia Library

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

SDL2 - SDL2 bindings to perl

raytraCer - A C implementation of the Raytracer by Peter Shirley

bevy - A refreshingly simple data-driven game engine built in Rust

c-ray - c-ray is a small, simple path tracer written in C

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C-Raytracer - A CPU raytracer from scratch in C

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

minimal_window - A very small C library for putting pixels on the screen, perfect for software raytracing projects.

SDL - Simple Directmedia Layer