KawaiiPhysics
RuntimeMeshComponent
KawaiiPhysics | RuntimeMeshComponent | |
---|---|---|
7 | 7 | |
1,696 | 1,247 | |
- | - | |
7.0 | 4.3 | |
6 days ago | about 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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KawaiiPhysics
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Stylized hair animation question.
Github for Kawaii Physics plugin
- How to give weight to hair that has physics?
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Do you have any "Must have" assets from the marketplace?
KawaiiPhysics - Not on marketplace, but it is the best way to get cosmetic dynamics with the best result and its easy (designer friendly) to setup
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What's the difference between USkinnedMeshComponent and USkeletalMeshComponent?
I am attempting to update the Kawaii Physics plugin to work with UE 5.1. Upon compiling, I am given the following error:
- How and Why is the Marketplace so awful?
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[Help] - Anim Dynamics Confusion
Honestly, I don't know why it shortens for you, but if you are trying to implement hair and ear physics, I'd highly suggest to look at Kawaii Physics. It's a free plugin for UE4 (probably ported to UE5 at this point), and a more and more AAA games are using it (new Shin Megami tensei, Scarlet nexus) Check it out here: https://github.com/pafuhana1213/KawaiiPhysics
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How to achieve cloth simulation with morphs?
Controlling physics in the Anim BP using Anim Dynamics/Kawaii Physics
RuntimeMeshComponent
- Been working on a procedural terrain generator using the RMC & Fast Noise plugins. Here are some island generation outputs!
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Complex Collision Challenge (Where are the senior devs)
Are you using the RuntimeMeshComponent
- Building a StaticMesh in C++ during runtime
- C++ Examples of building a UStaticMesh at runtime?
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Help with getting started on learning how to do runtime procedural landscape generation?
Searching for ue4 and modifying a meshes vertex buffer, one quick result was this: https://github.com/TriAxis-Games/RuntimeMeshComponent which seems like a good place to start for modifying meshes at runtime in ue4.
- Cut yourself some logs right now ! (New feature) + Demo of chopping trees - Derelict WIP
What are some alternatives?
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
VOX4U - MagicaVoxel VOX Format import plugin for Unreal Engine 5
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
OrbitalMarket - Enhanced marketplace platform for the Unreal Engine marketplace
rubiks-cube-ue4 - UE4 rubiks cube game for moblie and PC
UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.