Our great sponsors
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ALSReplicated
Discontinued This is a community-based effort to fully and effectively replicate Advanced Locomotion System v4 which is permanently free on the Epic Marketplace.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
KawaiiPhysics - Not on marketplace, but it is the best way to get cosmetic dynamics with the best result and its easy (designer friendly) to setup
Advanced Locomotion System - Made by an animator rather than a programmer and it shows, even ditched replication altogether with V4. The community has done a good job of making a version without the significant performance issues and lack of replication, but even then, the system is very tied to the existing animation assets so replacing them is too much work, most games don't replace them and everything ends up looking the same. It looks good, though.
Voxel Plugin - Only way to reasonably achieve voxels, 2.0 coming soon which should resolve a lot of current limitations (have stated plans for RVT support)
Related posts
- How can I make a procedural terrain using a seed?
- Is unreal/unity efficient for a voxel game that has infinite, destructible and procedural world gen (like minecraft)?
- Showing off some interstellar travel mechanics!
- Managed to make my first online multiplayer game with physics,ragdolls and voxel terrain all by myself! (framerate drop it's due to OBS, game runs fine) Hardest part was finding information on how to make things work, so I'll be happy to give you some hints in the comments!
- What’s the best procedurally generated terrain plugin, UE5