C++ Terrain

Open-source C++ projects categorized as Terrain

Top 10 C++ Terrain Projects

  • Terrain3D

    A high performance, editable terrain system for Godot 4.

  • Project mention: Realistic medieval environment - sneak peek | /r/godot | 2023-12-10

    plugin : https://github.com/TokisanGames/Terrain3D

  • VoxelPlugin

    Voxel Plugin for Unreal Engine

  • Project mention: What are the limits of blueprints? | /r/unrealengine | 2023-05-25

    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see what they're about and why you'd want one), or a system needing to process massive amounts of data quickly such as the Voxel Plugin.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • Unreal-Engine-Guide

    Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

  • spot_mini_mini

    Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion.

  • stuntrally

    Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

  • Project mention: Stunt Rally – a free rally racing game with editor | news.ycombinator.com | 2024-04-28
  • SimpleHydrology

    Procedural Hydrology / River / Lake Simulation

  • Project mention: Relief-Shaded Procedural DEMs | /r/proceduralgeneration | 2023-05-31

    This was generated using an erosion simulation (source-code: https://github.com/weigert/SimpleHydrology).

  • UE5VoxelTutorial

    A collection of voxel mesh generation algorithms

  • SaaSHub

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  • TileMapEditor3D

    Tile map editor 3D with 3D terrains

  • Noise

    A procedural function that generates dendritic patterns and is locally computable. (by mgaillard)

  • SimpleTectonics

    Procedural Plate Tectonics using Clustered Convection

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

C++ Terrain related posts

  • Is it possible to hide faces of a cube that player cant see?(optimization)

    2 projects | /r/godot | 8 Dec 2023
  • How can I make a procedural terrain using a seed?

    2 projects | /r/unrealengine | 4 May 2023
  • Vpainter on godot4: what am i missing ?

    5 projects | /r/godot | 25 Apr 2023
  • Is unreal/unity efficient for a voxel game that has infinite, destructible and procedural world gen (like minecraft)?

    1 project | /r/VoxelGameDev | 18 Apr 2023
  • procedural generation for underground geology

    1 project | /r/proceduralgeneration | 20 Mar 2023
  • Showing off some interstellar travel mechanics!

    1 project | /r/unrealengine | 20 Feb 2023
  • Managed to make my first online multiplayer game with physics,ragdolls and voxel terrain all by myself! (framerate drop it's due to OBS, game runs fine) Hardest part was finding information on how to make things work, so I'll be happy to give you some hints in the comments!

    1 project | /r/unrealengine | 8 Feb 2023
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    www.saashub.com | 8 May 2024
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Index

What are some of the best open-source Terrain projects in C++? This list will help you:

Project Stars
1 Terrain3D 1,602
2 VoxelPlugin 1,523
3 Unreal-Engine-Guide 915
4 spot_mini_mini 773
5 stuntrally 589
6 SimpleHydrology 571
7 UE5VoxelTutorial 100
8 TileMapEditor3D 88
9 Noise 71
10 SimpleTectonics 21

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