KawaiiPhysics VS UnrealPakViewer

Compare KawaiiPhysics vs UnrealPakViewer and see what are their differences.

KawaiiPhysics

KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5 (by pafuhana1213)

UnrealPakViewer

查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件 (by jashking)
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KawaiiPhysics UnrealPakViewer
7 1
1,696 928
- -
7.0 2.5
5 days ago 12 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KawaiiPhysics

Posts with mentions or reviews of KawaiiPhysics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-25.

UnrealPakViewer

Posts with mentions or reviews of UnrealPakViewer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing KawaiiPhysics and UnrealPakViewer you can also consider the following projects:

ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes

UnrealNetworkProfiler - A modern WPF based Network Profiler for Unreal Engine.

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]

UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)

UEGitPlugin - Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.

UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer

OrbitalMarket - Enhanced marketplace platform for the Unreal Engine marketplace

DetailsMetadataExtension - Extends the Unreal Engine blueprint details panel for variables with the ability to add property metadata key/values.

UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.

ProjectCleaner - Unreal engine plugin for managing all unused assets and empty folders in project.