JoltPhysics
AreWeRustYet
JoltPhysics | AreWeRustYet | |
---|---|---|
26 | 8 | |
5,565 | 488 | |
- | - | |
9.6 | 3.8 | |
7 days ago | 7 months ago | |
C++ | ||
MIT License | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JoltPhysics
- Simulation Islands
-
Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
-
Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
-
Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
-
X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
-
Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
-
Godot for AA/AAA game development – What's missing?
Would you rather they use Jolt Physics? https://github.com/jrouwe/JoltPhysics S&box is thinking of using this engine instead of Source 2's Rubicon. As they say, maybe someone could / would hook up Jolt as a GDExtension.
- Where and how can I learn to make simulation programs? I like to be a simulation developer!
AreWeRustYet
- Rust – Are We Game Yet?
-
"Surpassing" Go & the near-future of Rust: in what domains will Rust succeed?
This is fascinating to me. It's my understanding that Rust is generally a system programming language, whereas Go is general-purpose... and what's more, it's up against the likes of C. But in spite of this, Rust is very clearly establishing a presence in most mainstream domains.
-
Expanded standard/promoted libraries?
Btw i use any of many areweyet projects to figure out the most popular crate by github repo stars.
- AreWeRustYet – a list of Are We THING Yet sites
-
I'm considering Rust, Go, or Julia for my next language and I'd like to hear your thoughts on these
For more info about how stable things are: https://github.com/UgurcanAkkok/AreWeRustYet
-
Maybe We Can Have Nice Things
There are compilations of these websites like https://github.com/UgurcanAkkok/AreWeRustYet And I'm sure there are others.
-
Looking for advice on Path to Rust Developer Job
Depending on your favorite area (gaming, web, ML/AI, backend, etc) perhaps take a look at this list of sites https://github.com/UgurcanAkkok/AreWeRustYet and pick some. Get familiar with your favorite projects, contribute, and build a code portfolio.
What are some alternatives?
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
RCall.jl - Call R from Julia
tinyphysicsengine
cargo-supply-chain - Gather author, contributor and publisher data on crates in your dependency graph.
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
cxx - Safe interop between Rust and C++
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
rustc-perf - Website for graphing performance of rustc
small3dlib
enso - Hybrid visual and textual functional programming.
rapier - 2D and 3D physics engines focused on performance.
jlrs - Julia bindings for Rust