roguelike VS dungeon-bevy

Compare roguelike vs dungeon-bevy and see what are their differences.

roguelike

Turn based dungeon exploration (by JMS55)

dungeon-bevy

Rust programming -> random generated Dungeon with Bevy engine (by steelx)
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roguelike dungeon-bevy
1 1
9 16
- -
0.0 0.0
over 3 years ago over 3 years ago
Rust Rust
GNU Affero General Public License v3.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

roguelike

Posts with mentions or reviews of roguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-21.

dungeon-bevy

Posts with mentions or reviews of dungeon-bevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

What are some alternatives?

When comparing roguelike and dungeon-bevy you can also consider the following projects:

legion - High performance Rust ECS library

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.

sulis - Turn based tactical RPG with several campaigns, written in Rust

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

shipyard - Entity Component System focused on usability and flexibility.

hecs - A handy ECS

specs - Specs - Parallel ECS

DungeonHeart

bevy_proto - Create config files for entities in Bevy

ecs - Elastic Common Schema

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity