dungeon-bevy
Rust programming -> random generated Dungeon with Bevy engine (by steelx)
ecs
Elastic Common Schema (by elastic)
Our great sponsors
dungeon-bevy | ecs | |
---|---|---|
1 | 3 | |
16 | 979 | |
- | 1.5% | |
0.0 | 7.6 | |
over 3 years ago | 7 days ago | |
Rust | Python | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dungeon-bevy
Posts with mentions or reviews of dungeon-bevy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-11.
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Godot or Unity ? newbie 2D gamedev
https://github.com/steelx/dungeon-bevy/ -> made with Rust Bevy just for learning ECS.
ecs
Posts with mentions or reviews of ecs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-08.
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Security logs for splunk dataset
Elastic Common Data Model (ECS) sample data: Although intended for the Elastic Stack, you can adapt these sample logs for use in Splunk. The repository contains logs from various sources, such as network traffic, security events, and web server logs: https://github.com/elastic/ecs/tree/master/generated/samples
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Go with elastic search
// Base represents the base schema type defined by the Elastic Common Schema (ECS). // // See https://github.com/elastic/ecs/blob/main/schemas/base.yml type Base struct { Timestamp *time.Time json:"@timestamp" Tags string json:"tags,omitempty" Labels map[string]any json:"labels,omitempty" Message string json:"message,omitempty" }
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Why Logstash and Beats lock is bad
To move ECS ahead, we're adding the latest data types from current Elasticsearch like wildcard (https://github.com/elastic/ecs/blob/master/experimental/generated/elasticsearch/7/template.json#L30) or histogram. It won't be successful if we are only tied to the common denominator of data types in terms of space efficiency, performance, features,...
What are some alternatives?
When comparing dungeon-bevy and ecs you can also consider the following projects:
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
Svelto.ECS - Svelto ECS C# Entity Component System
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
voxel-planets - Generation of planets with dynamic terrain
roguelike - Turn based dungeon exploration
hecs - A handy ECS
shipyard - Entity Component System focused on usability and flexibility.
Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.
bevy_proto - Create config files for entities in Bevy
gdnative - Rust bindings for Godot 3