dungeon-bevy VS ecs

Compare dungeon-bevy vs ecs and see what are their differences.

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dungeon-bevy ecs
1 3
16 979
- 1.5%
0.0 7.6
over 3 years ago 7 days ago
Rust Python
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dungeon-bevy

Posts with mentions or reviews of dungeon-bevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

ecs

Posts with mentions or reviews of ecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-08.
  • Security logs for splunk dataset
    3 projects | /r/cybersecurity | 8 Apr 2023
    Elastic Common Data Model (ECS) sample data: Although intended for the Elastic Stack, you can adapt these sample logs for use in Splunk. The repository contains logs from various sources, such as network traffic, security events, and web server logs: https://github.com/elastic/ecs/tree/master/generated/samples
  • Go with elastic search
    2 projects | /r/golang | 13 Jul 2022
    // Base represents the base schema type defined by the Elastic Common Schema (ECS). // // See https://github.com/elastic/ecs/blob/main/schemas/base.yml type Base struct { Timestamp *time.Time json:"@timestamp" Tags string json:"tags,omitempty" Labels map[string]any json:"labels,omitempty" Message string json:"message,omitempty" }
  • Why Logstash and Beats lock is bad
    3 projects | /r/elasticsearch | 1 Jun 2021
    To move ECS ahead, we're adding the latest data types from current Elasticsearch like wildcard (https://github.com/elastic/ecs/blob/master/experimental/generated/elasticsearch/7/template.json#L30) or histogram. It won't be successful if we are only tied to the common denominator of data types in terms of space efficiency, performance, features,...

What are some alternatives?

When comparing dungeon-bevy and ecs you can also consider the following projects:

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.

Svelto.ECS - Svelto ECS C# Entity Component System

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

voxel-planets - Generation of planets with dynamic terrain

roguelike - Turn based dungeon exploration

hecs - A handy ECS

shipyard - Entity Component System focused on usability and flexibility.

Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.

bevy_proto - Create config files for entities in Bevy

gdnative - Rust bindings for Godot 3