Looking for a Rust Developer (or 2) to collaborate on a Roguelike game

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • roguelike

    Turn based dungeon exploration (by JMS55)

  • Disagree with this - it's perfectly possible to integrate Bevy and ECS into a roguelike. I used specs/hecs on this one https://github.com/JMS55/roguelike, and am using Bevy on this one https://github.com/JMS55/DungeonHeart.

  • DungeonHeart

  • Disagree with this - it's perfectly possible to integrate Bevy and ECS into a roguelike. I used specs/hecs on this one https://github.com/JMS55/roguelike, and am using Bevy on this one https://github.com/JMS55/DungeonHeart.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • sulis

    Turn based tactical RPG with several campaigns, written in Rust

  • Have you gone headhunting for devs who already used Rust for Top Down RPGs?

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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