dungeon-bevy
Rust programming -> random generated Dungeon with Bevy engine (by steelx)
ecs
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity (by Leopotam)
Our great sponsors
dungeon-bevy | ecs | |
---|---|---|
1 | 3 | |
16 | 148 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | 10 months ago | |
Rust | C# | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dungeon-bevy
Posts with mentions or reviews of dungeon-bevy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-11.
-
Godot or Unity ? newbie 2D gamedev
https://github.com/steelx/dungeon-bevy/ -> made with Rust Bevy just for learning ECS.
ecs
Posts with mentions or reviews of ecs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-02.
-
Quand utiliser des interfaces plutôt que l'héritage en POO ?
Voir par exemple https://github.com/Leopotam/ecs
-
I need help understanding ECS.
Leopotam :
-
Godot or Unity ? newbie 2D gamedev
- LeoECS
What are some alternatives?
When comparing dungeon-bevy and ecs you can also consider the following projects:
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
gdnative - Rust bindings for Godot 3
roguelike - Turn based dungeon exploration
hecs - A handy ECS
Svelto.ECS - Svelto ECS C# Entity Component System
shipyard - Entity Component System focused on usability and flexibility.
voxel-planets - Generation of planets with dynamic terrain
bevy_proto - Create config files for entities in Bevy