-
ecs
Discontinued LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity (by Leopotam)
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Leopotam :
EgoCS, directly on the class declaration : ` // MovementSystem updates any GameObject with a Transform & Movement Component
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
Related posts
-
Quand utiliser des interfaces plutôt que l'héritage en POO ?
-
I'm launching a podcast! Here is the first episode with Sebastiano Mandalà
-
Optimizing Graphics and Rendering in Unity: Key aspects and practical solutions
-
Methods of object interaction in Unity. How to work with patterns and connections in your code
-
So...apparently the hoarder bug model has organs inside of it?