roguelike
sulis
roguelike | sulis | |
---|---|---|
1 | 2 | |
9 | 468 | |
- | - | |
0.0 | 5.3 | |
over 3 years ago | 4 months ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | - |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roguelike
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Looking for a Rust Developer (or 2) to collaborate on a Roguelike game
Disagree with this - it's perfectly possible to integrate Bevy and ECS into a roguelike. I used specs/hecs on this one https://github.com/JMS55/roguelike, and am using Bevy on this one https://github.com/JMS55/DungeonHeart.
sulis
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Looking for a Rust Developer (or 2) to collaborate on a Roguelike game
Have you gone headhunting for devs who already used Rust for Top Down RPGs?
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convo: A modern dialogue executor and tree parser using YAML.
Example: https://github.com/Grokmoo/sulis/blob/master/campaigns/twin_expanse_act2/conversations/razethar.yml
What are some alternatives?
legion - High performance Rust ECS library
rust_rpg_toolkit - Engine / framework for creating highly customizable and user modable action RPG's
dungeon-bevy - Rust programming -> random generated Dungeon with Bevy engine
flare - A Simple Browser Based Game.
shipyard - Entity Component System focused on usability and flexibility.
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
specs - Specs - Parallel ECS
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
DungeonHeart
Monotone-HWID-Spoofer - Custom Created Hardware ID Spoofer to Bypass Hardware or IP Bans
bellclone - A rust implementation of the Winterbells game by Ferry Halim
capstone - Sci-fi run 'n' gun action RPG created in Rust, using Macroquad [Moved to: https://github.com/olefasting/rust_rpg_toolkit]