GrassBending VS UtinyRipper

Compare GrassBending vs UtinyRipper and see what are their differences.

GrassBending

A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect (by Elringus)

UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files (by mafaca)
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GrassBending UtinyRipper
1 12
474 2,181
- -
2.5 0.0
5 months ago 8 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GrassBending

Posts with mentions or reviews of GrassBending. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GrassBending yet.
Tracking mentions began in Dec 2020.

UtinyRipper

Posts with mentions or reviews of UtinyRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-29.

What are some alternatives?

When comparing GrassBending and UtinyRipper you can also consider the following projects:

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

DXDecompiler

UnrealPakTool - UnrealPak 4.27.0 [ Tool ] -extract *.pak files for Unreal Engine 4 [win64]

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

HLSLcc - DirectX shader bytecode cross compiler

KarlsonLevelImporter - A mod for KARLSON to import custom levels!

UABE - Asset Bundle Extractor

IsExternalInit - A source code only package which allows you to use C# 9's init and record features in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework by providing a polyfill for the IsExternalInit class.

TConvert - A combination tool for managing Terraria content resources.

JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT

docker-leantime - Official Docker Image for Leantime https://leantime.io

Pcx - Point cloud importer & renderer for Unity