GoogleVR_Unity_Setup_Demo
InputSystem
GoogleVR_Unity_Setup_Demo | InputSystem | |
---|---|---|
1 | 6 | |
3 | 1,396 | |
- | 0.7% | |
0.0 | 9.3 | |
over 2 years ago | 6 days ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
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GoogleVR_Unity_Setup_Demo
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VR Tutorials - How to build a 3D environment, teleport, move without a controller and animate characters #metaverse #unity
Get the scene and C# code from my GitHub here https://github.com/QaunainM/GoogleVR_Unity_Setup_Demo
InputSystem
- Is it possible to use the new Input System in version 2017.1.2.p3?
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Errors when installing Input System
Just dropping the link if anyone else ends up with a similar problem
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I ported our game to Linux, here's how much we sold!
There's been 1 linux specific bug where Unity InputSystem failed to detect the correct keyboard layout for a user on Ubuntu 18.04 LTS. This was only when retrieving the key to display, and didn't affect how the game was played. I was going to write an issue, but never got around to installing Ubuntu (I run manjaro) and making a repro. Interestingly the user didn't have the issue when using Proton with the game.
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Issues with World-Space UI and Locked Cursor
I did some research, and a few small people have had this problem. I found a supposed 'fix' on the Unity InputSystem GitHub page here which claims to solve the problem. I cloned the repo, added the package to my project and began using the InputSystemUIInputModule on my EventSystem, however, even with the fix added, it's still not working.
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Input System - No Definition For WasPressedThisFrame()?
If you go to the github for it, it exists, line 1149 https://github.com/Unity-Technologies/InputSystem/blob/develop/Packages/com.unity.inputsystem/InputSystem/Actions/InputAction.cs
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Trying to learn DOTS..
On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.
What are some alternatives?
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
DxR - DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
UniSense - The Unity extension for DualSense controller
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
VirtualMotionCapture - VRゲーム中にモデルをコントロール
immersal-sdk-samples - Immersal SDK Unity Samples
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
com.unity.multiplayer.docs - Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.