Trying to learn DOTS..

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • com.unity.multiplayer.docs

    Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

    I was really hoping DOTS would mature much quicker, but I grew tired of waiting and started using a game engine written for ECS from the ground up instead: Bevy

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • InputSystem

    An efficient and versatile input system for Unity.

    On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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