GoogleVR_Unity_Setup_Demo
VirtualMotionCapture
GoogleVR_Unity_Setup_Demo | VirtualMotionCapture | |
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1 | 2 | |
3 | 748 | |
- | - | |
0.0 | 8.3 | |
over 2 years ago | about 1 month ago | |
C# | C# | |
- | MIT License |
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GoogleVR_Unity_Setup_Demo
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VR Tutorials - How to build a 3D environment, teleport, move without a controller and animate characters #metaverse #unity
Get the scene and C# code from my GitHub here https://github.com/QaunainM/GoogleVR_Unity_Setup_Demo
VirtualMotionCapture
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Quick Question About VR and Model Tracking
Virtual Motion Capture is another free option which allows you to add your VRM model into the software and use your VR headset's trackers to move your model (Granted I prefered Liv's movements more). If you pay for their Japanese Paitron-like thing (300 yen, around $2.5 dollars) you'll gain access to the ability to send that tracking data over to vSeeface which would be preferable as neither of these two softwares provide bone physics or other customization that vseeface allows.
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Full Body Tracking
I suspect she is most likely uses something like Vseeface or VirtualMotionCapture (which integrates into VSeeface) and then loads that into her character app. Unfortunately the exact app might not be known. The character modeller for the new 3d model is jjinomu, who works in VRM format. Which means it's possible it could be anything from Unity to Luppet, VRoid Studio and some others. (Odds are though it's an off the shelf solution, as few vtubers are doing Unity/Unreal specific work.)
What are some alternatives?
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
ViRe - A open-source VR mocap studio built in Unity
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
DxR - DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
VRigUnity - VRM hand tracking using mediapipe
InputSystem - An efficient and versatile input system for Unity.
OpenVR2Key - Simulates key presses from SteamVR input
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
immersal-sdk-samples - Immersal SDK Unity Samples
EditorXR - Author XR in XR